![]() ![]() Using a Custom Deathcard with Touch of Death or transferring the Sigil to another card and allowing it to be eaten will not result in the survivors' deaths. They will be absent from all future campfires during the rest of the run, allowing one to achieve the maximum of four upgrades at no risk. If the Ring Worm, Adder, or Long Elk is eaten, the survivors will be poisoned. As compensation, the player is given a Hoggy Bank if they have room to carry it. If luck is not on the player's side, the survivors will eat their creature, causing a loss of the card. If playing on Kaycee's Mod, you can only do this twice with the second buff risking a loss at a 50% chance. This allows increasing a single creature's Power by up to 4, or its Health by up to 8. This risk increases the more the card is buffed, starting at a 22.5% chance on the second buff, a 45% chance on the third buff, and a 67.5% chance on the fourth buff. After this, the player can warm a creature by the Campfire several times, but each additional buff has a risk of losing the card. The survivors invite the player to warm one of their creatures by the fire to make it stronger, but not out of any good faith.Įach campfire is capable of increasing either a creature's Power by 1 or its Health by 2.īefore the player's fifth run, their creature is automatically withdrawn after one buff. The player meets five survivors gathered around a fire. Can be very deadly in the Leshy fight if you get the Ambidextrous perk which lets you draw twice each turn.The Campfire is an Event in Act I of Inscryption. This card's attack power is equal to the number of cards in your hand. Really, the Raven in general is a solid card for most decks. Unfortunately, the Magpie itself is relatively expensive at two Blood, but you can always pass the Sigil to another card.Ī cheaper way to get a 2/3 Raven on the field. Hoarder lets you search your deck for any card. A game-changing card if you can let it mature. This takes a few rounds to set up, but it eventually spawns a Mothman, which has 7/3 and Airborne. It lets you attack multiple spaces at once for huge damage if you put it on a buffed card. if you use the Sacrificial Altar.īifurcated and Trifurcated Strike is one of the more broken Sigils in the game. The Roach gives you access to the Unkillable Sigil, which can be used to great effect on cards like the Geck. That said, you can start the process here by using an Unkillable Squirrel to continually boost it with permanent +1/+1 upgrades. This is essentially a cheat, especially when you get to Act 2 and can learn How to Get Infinite Ouroboros Upgrades. ![]() Taking one of these and then using it on a Deathcard can make things ridiculously broken. Plus, you can read our How to get Free Campfire Upgrades in Act 1 guide to see how to use this card to really improve your hand. Yet another good card to pass along its Sigil. It's a bit costly at five Bones, but its Leader ability can be put on another card to boost the stats of cards around it. Very expensive, but can be used on a Deathcard to make it much cheaper.Īnother option for the Sacrificial Altar. Having a cheaper way to get Wolves on the board is huge. Lets you restock your items without taking a trip to the item vendor.Īfter one turn, this evolves into a 3/2 Wolf. When played, you receive a random item if you have less than three. High Attack and the Waterborne Sigil make this a card that can deal damage without taking hits. We love using this with a Sacrificial Altar to put the Sigil on a stronger card ![]() This has the Many Lives Sigil, which means it doesn't die when you sacrifice it. ![]()
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